Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

ChessGame: new project

Sign in to follow this  


Started to rewrite an old project during my free time today. It's a chess game that was originally implemented as a human-human game in 3D using DirectX8. I'm now to rewrite it to include network play and AI (at different levels). Also the user interface will be a LOT better, and the game will look more beautiful with my new (since then) skills in 3D graphics programming [lol].

If anyone would like to have a look at the old game, here's some screenshots:



As you can see, there's no user interface in the game, and the graphics are rather boring. That's what I want to fix...

The old game can be downloaded here (about 7,2 Mb), if you want to try it...

Finished the move determination rules today.

Sign in to follow this  


Recommended Comments

Sounds like a fun project.

I admire you for being able to pick up an old project. I can never get myself to do that.

Share this comment

Link to comment
Well, I don't like the main menu. Because of how you implemented it - what a horrible waste of bandwidth.

Share this comment

Link to comment
Programmer16: Thanks!

Deyja: As I said I'm going to rewrite the game, and that includes optimizing it in different ways (game menu included). I've gained much knowledge since I wrote it 2003 (I was a complete beginner in graphics programming) and will of course do it a better way!

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!