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Blocky Roswell
posted in
Stompy's Gamedev Journal
Published September 22, 2006
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Well, the UFROs are, uh...sort of done. Anyway, here are some screenshots:
They can't be knocked into other enemies yet, so once they are down, Blocky Man simply bounces on them in a comical fashion:
Apparently, there is an online book on XNA(well, it's not complete yet). I'll certainly be checking it out.
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XNA book
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MarijnStevens
Well, I was asking myself how you manage the flypack pickup. Do you gain this pickup for some time, or do you have a button to "boost" the flypack, and use some kind of energy/fuel-bar?
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September 23, 2006 03:25 AM
Stompy9999
Every time you jump, it uses up a little fuel. It originally used a timer, but I changed it.
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September 23, 2006 07:37 AM
Stompy9999
Every time you jump, it uses up a little fuel. It originally used a timer, but I changed it.
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September 23, 2006 07:37 AM
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