TextSex

I've implemented word wrapping into my text rendering, plus alignment features like Upper-left, lower-right, etc... The picture above shows the word wrapping in action (yes, it really does) with the break coming between 'q' and 'r' and a space after between delta time and the 'A'.
Sadly, something I've done, and I'll be damned if I know what, has brought the framerate down (by only about 15 or so FPS, the near 100 FPS drop from the previous image is due to the debug runtime of DirectX). My guess is the extra manipulation of the text in the text renderer has taken its toll.
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