Much like Part1, part2 is a 3 month development cycle, starting Oct 1 and Ending Jan 1.
On a side note, I've realized that TLCoM seems to be somewhat less anticipated here on GDNet than Morning's Wrath was, probably because pure adventure is a bit more obscure.
I've told a few people that Malathedra may be my last game, and while I am not sure of this, the primary factors will likely be it's sales.
As many of you know (some better than others) game development is a lot of hard work, especially for a game like Malathedra, without more budget (the ability to contract art and etc) it is very doubtful that I will continue to make games in this fashion, or potentially at all.
So, in short if Malathedra flops I might just throw in the towel.
I don't expect the brunt of our sales to come from gamedev.net, but by show of comment, who here is anticipating the release of The Lost City of Malathedra?
Also, any comments on the potential of throwing in the towel after Malathedra are welcome too.