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EDI

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Malathedra needs more graphical effects.

It's a crime to require ps 1.4 and not use it for some cool effects.

I want per-pixel lighting damnit.
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Personally, I'd see if you can use PS 1.4 for a sort of softglow effect in the terrain. I think it'd look nice.

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Guest Anonymous Poster

Posted

On a somewhat-unrelated note, try to make Malathedra as lively as possible. What made games like Grim Fandango or the Monkey Island games so great were the mercurial, animated worlds and characters.

DAS IST ALLES.

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