To sum it up, think of it as mixing the darkness of Twisted Metal with the gameplay of GTA: Vice City with a style of Thief! (That doesn't even capture what is on my mind).
Now, I have a question. When you come up with a game design and fill out the template looking for a team, how do you stop someone else from stealing the idea? How much information do you reveal?
It will be a while before I look for a team as I want to solidify this idea and learn some more programming :P