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Isometric?

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Well, the UFROs now kill other enemies when they are spinning along the ground. All I have to do is fix one bug, and than I can move on to level design.

On an unrelated topic, anyone know any good tutorials on Isometric tiles? Not anything language-specific, but just so I can get the concept. I won't say what it is for, but I will say that it isn't not for my XNA wargame[smile]
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