• Advertisement
Sign in to follow this  
  • entries
    122
  • comments
    121
  • views
    68707

Wow, this is fun

Sign in to follow this  

221 views

I made a sort of cin-esque function, except it's specifically for console-buffer type applications like mine. I'm using it in the actual project to have the player input a character name. The kewl thing about it is, not only can you set what keys you want to use (as usual), you can also set precisely where you want the input to appear at.

I'm gonna update my project progress list above my journal, and for future information, 'green' means it's done, and 'lightgreen' means it's practically perfect in my eyes. :D
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement