Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Project news

Sign in to follow this  


Sorry for such a long time between posts.

So cIRCulation has seen some changes since the last post. I still haven't added interpretation for actions, but I've finally implemented the command parser and added a plugin system on top of that! Some cleanup, and I'll probably release an alpha build out here.

Meanwhile, I've begun work on another project -- Raceway Construction Kit is its working title, and it's more or less a remake of an old EA game, Racecar Destruction Set. I'm currently putting together a prototype on XNA, but I'm exploring other options for the final game, including Torque or OGRE.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!