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coldacid

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Sorry for such a long time between posts.

So cIRCulation has seen some changes since the last post. I still haven't added interpretation for actions, but I've finally implemented the command parser and added a plugin system on top of that! Some cleanup, and I'll probably release an alpha build out here.

Meanwhile, I've begun work on another project -- Raceway Construction Kit is its working title, and it's more or less a remake of an old EA game, Racecar Destruction Set. I'm currently putting together a prototype on XNA, but I'm exploring other options for the final game, including Torque or OGRE.
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