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I was hoping to post some screenshots of my sprite editor today, but I couldn't quite get it working. I thought I was on the verge of having it up and running again until I realized that the texture font wasn't loading properly, presumably because I changed the image and texture font formats since I last built the editor.

So I had to go and fix my texture font generator, which involved shoving some of the code from the executable into the TextureFont class itself (as it should have been in the first place).

On the bright side, my new-and-improved resource manager seems to be working quite nicely. Converting the old apps is fairly easy and it has generally made them cleaner and safer.

Time to go shower and sleep. I love sleep. [inlove]
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