Jump to content


Sign in to follow this  
  • entries
  • comments
  • views

Blumenmacht History: Creating Content

Sign in to follow this  


Somehow it was clear from the beginning that the games main characters were supposed to be ballerinas - don't ask me why! The look and feel should be a mixture of the 60s flowerpower, a childrens game and some twists out of Philip K. Dick-Books. With time the classic parts of a shoot'em up were replaced with the appropriate content.

Some old screenshots of Blumenmacht:


Sign in to follow this  


Recommended Comments

I created the graphics with GIMP 2. But most of them are white and get coloured by the engine (OpenGL).

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!