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iLiNX

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Blumenmacht History: Creating Content

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Somehow it was clear from the beginning that the games main characters were supposed to be ballerinas - don't ask me why! The look and feel should be a mixture of the 60s flowerpower, a childrens game and some twists out of Philip K. Dick-Books. With time the classic parts of a shoot'em up were replaced with the appropriate content.


Some old screenshots of Blumenmacht:

http://members.gamedev.net/urs/blumenmacht/History/history3.jpg

http://members.gamedev.net/urs/blumenmacht/History/history4.jpg
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I created the graphics with GIMP 2. But most of them are white and get coloured by the engine (OpenGL).

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