Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Have We Got a Team?

Sign in to follow this  


Howdy doody everyone...

On the heels of our huge coding team change (read previous entry), I've finally been able to designate a Lead Artist. Up to this point, I had been playing this role (fairly poorly, I might add). Francisco Silva, who had been on an extended vacation, returned, and has decided to take up the shabby reins that have attempted to provide much-needed direction to the wonderful artists we have on the team. Over the course of the next couple of weeks, I hope that, with Francisco, we can create a great asset production pipeline and clarify every individual's place in that pipeline.

This is a much needed change, as my understanding of asset pipelining is pretty limited (I've read books, but I have no real-world experience). Francisco will bring in some real-world experience, combining it with other members' experience in order to (God willing) create a really kick-butt art team. The potential and talent is certainly there; it'll be my job, and Francisco's job, to coax the beautiful art out of these great artists.

So as the coders continue to hammer out all of the code for the base framework, they're also helping the modelers with the plethora of technical questions relating to the capabilities and limitation of the OGRE rendering engine. ...and there are plenty. Over the course of the next three to four weeks, the coders should be able to assemble that base framework, and we may even have some ultra, ultra-preliminary visuals from this. It may not look like much, but the amount of effort that would be reflected in that little executable is enormous.

I've attached a "for release" version of a labyrinth concept that has pretty much completed development. It'll be the first labyrinth of the game, and while it won't feature at all in our first demo, we do plan on implementing this beast for the "second demo," a.k.a. The Last Adventure of Nahelam. For y'all out there, this is more just a piece of eye candy than anything else. I hope you enjoy.

See the website: http://www.fountaindale.net

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!