- When the player has the jetpack, they must press space bar to do the big jump. This way, you're not forced to try and make small jumps with the jetpack.
- Increased movement speed in water. This also fixes the problem with the parallax scrolling underwater.
I won't be able to work on the big fixes tell thursday, which include:
- Change level code so entities can be reloaded without reloading the entire level.
- Tie the amount of time the button is held down to the height of the jump.
- Get checkpoints working.
Not a long list, but it will take some time to get all of those things working(especially the second one).