First off all, I wish myself an Almost-30K-Views. I was going to wait until it got there, but 29,978 is pretty darn close. Huzzah for me staying in the loop this long! [smile]
Today saw a juicy ~5 hours or so of development, to which I feel extremely happy about. This was more or less my first time tackling the Delphi source since early June (~4 months ago!!).
MESSY! I'm really happy that in 4 months time my 'standards' as far as code goes has increased so nicely. And I realized how incredibly poor my error-trapping was. Gads! Lots of that clean-up going on as well, including more prolific commenting. It's a slow road, but I'll get there. It's only ~4200 lines. :P
Resumed development also means a total overhaul on the networking system, as well. Hopefully the final. With it will come a more class-oriented approach, reliable UDP packets (finally! the lack of this has been the source of MANY issues), prioritizing packets, and enhanced movement/movement prediction. It's going to be really fun, but really painful. I can't wait. [smile]
The Skirmish forum is now organized somewhat, with a few obligatory posts in the News section. If you're interested in Alpha Testing for Skirmish, or already are, please drop in an informative post here. I'd like to get it all archived so I can appropriately distribute credit where credit is due. [smile]
In short: development is resumed, and it's going just fine. I'm very motivated to get the show on the road again, and hopefully the testers are too. It feels good to be back on board!