Jump to content
Sign in to follow this  
  • entry
    1
  • comments
    0
  • views
    1115

Witch Hunt - Design Stages

Sign in to follow this  
phantom-soft

158 views

The design for my 4 Elements competition entry has finally begun. I only discovered the competition about a week ago and I have finally broken through and designed a game. I still have many choices to be made (3D or isometric, To use Game Maker, Torque, Irrlicht or learn OpenGL C++ programming!?) but at least I now have a story, some script written, a modified map of Europe and some concept art.

Anyway here is a modified map of Europe created by one of the NPC's in the game known as Arthur Green. He works for the evil Papal Government but is secretly helpin the resistance (you!). Here is the map and the forword that is written on the back.

Image Hosted by ImageShack.us

Written on back:
I hope that this document aids the resistance movement through Europe and does not fall into papal-friendly hands. The document may or may not be accurate as my access to the libraries and archives are limited. Good luck.
- A.F. Green
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!