Nothing much new to report, the major thing I did today was put some thought into the damage model of Angels 22, something we haven't really touched besides Sir Sapo putting in random values, because he has no concept of the intricacies of game design, for some reason. Anyway, I need to put a lot more thought into it and stick it on paper before I go into any detail, so for now, here's a little sumthin' sumthin'
Uh, so this weekend I couldn't think of anything to draw, and was recovering from taking the SAT, so I decided after seeing some random inspiring material to draw a pixel-level sniper rifle, because they can be just so damn cool. Ergo
Ok, previously forgotted homework calls-