I'm afraid Diablo 2 is probably going to have to take a back seat to playing around in GIMP with my new toy. I've already got some decent (if not polished) cartoony textures for use in making levels. They may only end up being placeholders for someone else's masterpieces, but I'm happy all the same.
Hopefully in the next day or two I'll have some piccies of the results. Besides that, playing around in the editor has been a great way of finding some hidden bugs to squash. I plan on trying to mix up my development as much as possible from now on. Part coding and part making stuff with the code. That way I can *sort of* do my own beta testing as I go.