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Finished texturing

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Byron

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Yay... finished. I have probably over-cooked it, but then again, its the only 'detailed' model in the game so why not? :)

Here are the final images of this texturing adventure. The texture map is high-res in this version just for ease of editing - the final in-game texture will be a lot smaller (and probably lose the detail I spent so long putting in):



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That's not over cokked, that just allows for some nice close-up camera pans at the beginning and end of levels :-)

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