Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  


Right now, right this minute infact, I'm toying with the idea of doing a Short sweet snippet type article for gamedev on the FBO, basically how to set one up to render to a texture.

This idea has basically come off the back of helping Ravuya add FBO RTT support to his stuff and the increase in FBO related forum traffic (and NeHe lacks a tutorial... or even updates of late.. on it so we can't just shove people off to a central resource).

In theory I can knock it off tonight, with a little example, probably using FreeGLUT for the windowing stuff and GLee for the extensions loading.

Just have to work on not making it too wordy, heh...
Sign in to follow this  


Recommended Comments

That would be great! I've been meaning to learn those for ahwile now. Thanks.

Share this comment

Link to comment
YES! Do it!! We need articles!!

Hrm... I suppose I shouldn't sound so desperate... [lol]

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!