Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Alas, a wasted weekend!

Sign in to follow this  


For some reason, I just can't summon up motivation on the weekend. This means no studying for my (three!) midterms this week and no development on Skirmish. I did manage to watch all of the Full Metal Alchemist anime though, which I absolutely loved. Was it worth losing a weekend over? Likely not. Ah well. Live and learn.

GameDev Club

I met with Kasra (the pres!) today at our usual time and place, and with him was our new Art Director and Audio Director. Awesome. With 4 heads bouncing ideas around, it was far more intense than just Kas and me, so I'm really looking forward to seeing what gamedev havoc we'll get to wreak. [smile] Bwahaha.

Knowing how tight my week is going to be, I wisely got started on the slides for this week's meeting on Wednesday, for which I'll be handling the Beginner session. Which means I need to keep these folks busy for roughly an hour (more like 45 mins :P) full of gamedev goodness. I'll post up a copy of the slides the day before to get some feedback from you guys; you all know that I respect your opinions when it comes to gamedev matters. (Well, most of you :P)


Gah, my rating has been sitting at 1493 for weeks now. Can someone(s) be a pal and boost me up to 1500 to gratify my ego? Seriously*, it's starting to affect my work. I'll dish out metaphorical cookies! [smile]

* Okay, it's not. I just felt I had to rave about something. [grin]
Sign in to follow this  


Recommended Comments

Original post by Manaxter
Would it be scum for me to rate you down? :p

That wasn't nice. :-/

Share this comment

Link to comment
Yeah, you've already got my top rate too. You're a brave man to post about ratings though, given the traditions.

Sorry to hear about Skirmish, but at least you're being practical. Maybe after a break from it you'll feel like coming back to it.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!