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Thanks to some help from Rick I've managed to get my FBO example working on both ATI and NV hardware, apprently working around an intresting driver bug and a limitation I didn't know existed [oh]

So, once I update the article with some notes to reflect these findings I'm going to consider it complete and send it off.

At which point, in a change to my plans, I'm going to start work on what should be a quick article about MRT, FBO and GLSL [smile]

Yes, my plans were to go out and drink, however I've got a cold coming on so I figure instead of running my body down by drinking for the 3rd night in a row I'd stay in, let it recover and then totally destory it monday night instead... bwahahahaha!

This plan also costs me less money in the long term, which is something I don't have right now [sad]
(soon to go on sale; ATI 9800XT, ATI X800XT PE and 2gig of brand new DDR RAM...)

Right, on to cleaning up code and polish off this article then I guess...
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