Jump to content
Sign in to follow this  
  • entries
  • comments
  • views

Moving on

Sign in to follow this  


I think I can move on to other things in the level now:

The code for the Blorps needed some fixing, which I did. I think now it is polished enough that I can move on to other level entities.

Such as, say, a Jelly box that acts like a bumper. Or, say, a quicksand like obstacle? Well, I guess we'll find out (and I'll program it).
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!