Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    45
  • comments
    115
  • views
    54879

schedules

Sign in to follow this  
Kylotan

200 views

I am starting to learn how games fall behind schedule. An external producer comes in a week before the milestone and proceeds to request wide-ranging changes to functionality that has been in and working for well over a month, which could have been looked at and remarked upon long before. That is all...
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!