Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    27
  • comments
    26
  • views
    9850

Moving on

Sign in to follow this  
Nuklear

181 views

I have decided to call it a day with my tetris clone, there were a few more features I was planning on adding, i.e. show what the next shape will be and actually having more than 1 type of shape.
However I feel it will be more productive to start a space invaders/ breakout clone (not decided yet). This time round designing the game before programming will be a priority.

For anyone who read my journal earlier, I decided not to go through with doing the workshop. Mainly because I have limited time to program anyway and I'd prefer to spend it on something I will enjoy doing. Also I believe i've reached the "advanced-beginner" stage, after looking through each weeks task I did not see anything that was new to me.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!