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Moving on

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I have decided to call it a day with my tetris clone, there were a few more features I was planning on adding, i.e. show what the next shape will be and actually having more than 1 type of shape.
However I feel it will be more productive to start a space invaders/ breakout clone (not decided yet). This time round designing the game before programming will be a priority.

For anyone who read my journal earlier, I decided not to go through with doing the workshop. Mainly because I have limited time to program anyway and I'd prefer to spend it on something I will enjoy doing. Also I believe i've reached the "advanced-beginner" stage, after looking through each weeks task I did not see anything that was new to me.

Just so you know how it turned out, a screeny of my tetris clone (bugs included).

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