Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  


So, today I wanted to do something I have never done before, and that is sound. So I decided to use SDL_mixer, as I've heard it is quite simple.
But I still can't get it to compile. The problems seems to be that I have an independent function called void SetUp(). Ok, so I was naive enough to make a method in CSoundManager with the same name. And therefore it is saying that it "can't override CSoundManager::SetUp()" even though I've changed it to "CSoundManager::Ready()" a few tries ago.

Soooooo, any ideas? I've tried "Rebuild all" and "Compile current file" but to no avail.

Sorry for not giving you a more juicy update, I'am really sorry [sad].
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!