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Not making much progress at the moment. BUT! In a burst of creative energy, I did create an elementary bug tracking app.

I have almost done as much as I intend to on MapBuilder for the moment. But the way that I've set up the tiles is bugging me. I deal with tiles as two separate types: special and common. The common tiles are just background images really, although they may or may not block the player. Special tiles are things like the player start, enemies, and bones. Dealing with them separately was a stupid design and has led to annoying issues with serialization. So I'm going to go back and overhaul the tiles. Then I'll be done with MapBuilder for a while, and I can get back to "where's my bone?"
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