Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


Raymond and I talked on the phone tonight and we both agreed that my performance on Malathedra so far hasn't been the greatest. As it stands, Raymond did most of the work for Part 1. I did the base for some of the maps and some of the scripts whereas he finished all of the maps, did the artwork, and finished the scripting.

Anyway, we talked for a little over an hour and we decided on some things to help improve the development of Malathedra, one of which was freezing my side projects until Malathedra is finished. I hate to do it, as a couple people seemed interested in it, but I'm going to as I think it will be better for Malathedra.

Another thing is that I'm going to start acting more like a co-developer rather than Raymond's assistant. Meaning that I'm going to start taking initiative and making decisions.

The last thing that is changing is me. The first thing being my lifestyle; I'm going to be fixing my sleep schedule and I'm going to fix this procrastination crap. Another being my skills; my skills are very sub-par for having been learning for a little over 6 years now. The last being time-management; I don't manage my time at all. I just sit here and randomly work on whatever it is I want to. Raymond and I have a schedule set up, but I'm not quite sure what I'm going to do with the rest of my time.

Anyway, I'm off to get ready for bed.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!