First of all, sorry about the delay! I had a few bugs to fix up, not to mention heaps of schoolwork that have been preventing me from my gamedev activities. I had initially planned to release my MM post-mortem alongside this Journal-Calibre release, but once again, free time has been rather low, so it'll have to wait. But rest assured, it'll materialize here when it's done. :)
Membrane Massacre :: Download!
After countless hours of hard work, playtesting, and schoolwork-shirking, I present Membrane Massacre. This game was the product of me and a friend agreeing to a 'contest' between us to both finish a game in ~14 days time (originally 8, but extended because we both got overambitious :P). There isn't really a winner or loser to this contest, but rather just an excuse for each of us to get a new game completed. And with this, I'm very happy to present:
Feedback is genuinely appreciated, and much anticipated. This in-journal release is more of a private-release to catch any bugs or balance issues that still exist, before I put it up on the Showcase, and a few other websites. So input at this stage is critical, I guess is the key idea. :)
Expect a OS/X release soon, courtesy of Ravuya!