Level 2 is not quite as varied in appearance as level 1 - it's a bit narrower in focus.
Here are a couple screenshots. Jack's standing on a falling block in the second shot.
Side note: Keep in mind, when viewing these screenshots that I have a strict "NO TEXTURES" policy. Every detail is a polygon. The idea was to have total resolution independence. There are a lot of polys in my little 2D sidescroller. ...In retrospect however, maybe I should have just had textures.
Click to enlarge
Level 3 tomorrow! I hope to have the background art done by the end of the weekend.
...then all I have left is the cutscenes/music/sound. It's a bit of an uphill battle to finish, but sometimes those are the most fun battles.