Jump to content
  • entries
    422
  • comments
    1540
  • views
    490568

Still here...

Sign in to follow this  
jollyjeffers

79 views

Thought I'd drop by my journal and at least provide some evidence I'm still alive 'n kicking [smile]

I've been crazily busy at work lately which has left me with precious little time for, well, anything [sad]

I feel like I've spent my entire life messing around with Relief Mapping, but I'm still not happy with my implementation. I've got the theory sound but my implementation has a few odd quality issues that I don't fully understand yet [sad]. I specifically avoided copy-n-paste programming and wanted to write it myself.

Due to my limited time I can only get the odd hour in here and there which makes for rather disjoint progress on the debugging. I can't help but feel that I need to block out a solid day to just blitz this thing and sort it all out in one go without interruptions...

Anyway, I'm going to go stress-out somewhere else now [smile]
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!