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Update #1

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ShoeStringGames

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Update #1

Im just going to keep working on the platformer. Its simple, its easy, and its fun. I will use Raymonds engine to make something more deep then this, but I have always wanted to create a platform game and never have. This would be my first :). I enjoy its simplicity and its actuially kind of fun to work around this crap code I wrote so long ago. So to move right along into it let me get you up to date:


What you cant see:

1. Coulds: The clouds come in groups or in singles and its random at which place/speed/layer/groupsize happens.

2. Movement: This guy has managed to make his way into almost every game ive made. Fortunatly I already had his animation and it looks much better then the stick figure so I went and picked him again. So far hes been a gladiator, a knight, and a loot whore. Your bound by the border of the level.

3. Jumping: Yea first move is always the easiest.


Its running pretty smoothly. Hopefully you find it fun to play.


FRAPS=SHIT

FRAPS cant even record an SDL window?!? Does anyone know where I can get a screen capture so that I could make videos of the project?
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Quote:
FRAPS cant even record an SDL window?!? Does anyone know where I can get a screen capture so that I could make videos of the project?


I know how you feel. Where's the love for us vanilla SDL programmers?[sad]

Seriously, it sucks because I can't find any software for making videos of my games.

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