The BLENDING!

Published December 02, 2006
Advertisement
Alpha-tastic!

So today was all about implementing alpha and additive blending into Membrane Massacre. And I must say, it looks awesome. Virtually all particles make use of blending now, which adds a huge +1 to the game's overall feel. All weapons now use blending, as well as the LASER! Bzzzzzzt! (And gah, virtually no performance hit! [grin])

EDIT: I'll see if I can whip up a gameplay video for my next entry. [smile]



(BZZZZZZZT! And new enemy-death-'gobs'! Much nicer than bland circles!)


Review ...sort of

Membrane Massacre has seen its first official review! Unfortunately, it's in Czech. D'oh. If anyone can read Czech and would be kind enough to translate it for me (none of the online translators work [crying]), it would be vastly appreciated. Even if the words aren't nice, it's neat to see someone took the time to write up something about the game.

And gah, I can't belive MM is just about up to 1000 downloads! Insane! :D
Previous Entry A request and a plug
Next Entry Free pizza!
0 likes 8 comments

Comments

Draffurd
Hey the other reviewers there averaged it as a 9. I'm sure that site plus the others plus the 943 is past 1500 by now. Keep up the great work. :D
December 02, 2006 01:56 AM
choffstein
I am still waiting for my Mac version.
Until then, I give this game a rating of: Suck. As in, it sucks that I can't play this, and you suck for not giving me a Mac version sooner.

I am a very unhappy, bitter visage.

Also, congrats...I guuueeessssss
December 02, 2006 11:28 AM
HopeDagger
Quote:Original post by visage
I am still waiting for my Mac version.


I've decided to wait until the game is done done until handling the porting stuff. So hang tight -- it's-a-comin'! :)
December 02, 2006 12:06 PM
Ravuya
visage, I'm planning on porting it as soon as I can figure out how to trick the Allegro dylib into coming into my .app package instead of looking for it in the user's library folders. I don't want to force people to install things. [crying]
December 02, 2006 12:40 PM
HopeDagger
Quote:Original post by Ravuya
figure out how to trick the Allegro dylib into coming into my .app package instead of looking for it in the user's library folders. I don't want to force people to install things. [crying]


Ask on Allegro.cc. They have a pretty killer set of folks on the forum there that should be able to help you out.
December 02, 2006 12:55 PM
HopeDagger
A huge thanks for the translation, and an additional thanks for the positive words about MM. [smile]
December 04, 2006 04:02 PM
rip-off
Quote:
And gah, I can't belive MM is just about up to 1000 downloads! Insane! :D


You shouldn't be, its a great game. Thats what counts.
December 04, 2006 05:34 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement