the code is fugly, and the gfx directory is awful. the animation files are text files! blarg. the animation frames aren't on combined sheets! ugh. i even had to go through like 10 constant strings to change the directory names. since i learned about stl's string i wonder why i ever did without them.
i could see myself take up the reigns on this again in my downtime. in fact, why AREN'T i? [grin]
i guess the problem was that i didn't really want much more out of this than a diablo-clone zelda-thingy. didn't have really high expectations out of it. that's no excuse, though, i want to do it anyways. anyways, back to reminiscing..
[edit: removed link to demo, see next post about reasoning]