- Same Robot guards from Stompy's Revenge...but with bigger guns. However, they only shoot at you if they see you, so, in theory, you could sneak past them.
- Missile turrents that fire "Blocky-seeking" missiles. Missiles explode after a set period of time.
- Robot Overlords: Invincible and deadly. If you encounter one, run away!
So those are my enemy ideas, and I should probably get started coding them tomorrow.
If anybody is wondering if I've made any progress on "Legendary Hero of Legend", well, all I can say is: randomly generated forest + randomly placed orcs == fun:
I'd like to say coding this was time-consuming or hard, but I can't if I'm to be honest.
Now, I could spend several, several paragraphs telling how great XNA and C# are, or I could just say that they are really, really good. Basically, I'm having alot of fun experimenting with this new framework for writing games.
I do plan on getting a "Creator's Club" subscription. "Legendary Hero of Legend" on Xbox 360 is just too cool to pass up.
Or even a new Stompy side scroller on 360...sweeeeet.