However, I did create a video today of my work on the "Legendary Hero of Legend" game engine. You can get the video here.
The video is 5mb for 0:21 of footage, but that's the most I could compress it without it looking bad.
The video shows the tile map, and the Orc monsters moving about. I bumped up the Orc count to 500 for this video, so there are alot of them. I would say my Zelda clone is going well so far.
I really wish FRAPS worked with plain SDL. A video is a better way to see a game than a screenshot anyday(although obviously not as good as a demo).