Sadly a few things came in between, first of all I have encountered a strange bug in the program that occasionally lets the program not find the D3D device , and when you keep the program off for a few minutes it might work or not, even after a clean reboot this bug suddenly can appear.
Also the Nintendo Wii has taken up most of my time (stupid thing, shouldn't have bought it yet!). Hopefully tommorow I will be posting a code update atleast where the vyper with Textures is shown on the computer screen, but I think its time i take a look back with the group and consider looking at the way we have implemented different things, its a lot of pasted together code now and i think its becomming quite shacky.
But I am sure we can handle that! :)