Sign in to follow this  
  • entries
    162
  • comments
    262
  • views
    167036

Some finished distortion effects

Sign in to follow this  
OrangyTang

82 views

As promised, here are the two finished distortion effects from earlier.

Giant shockwave - not entirely obvious in a still, but this shockwave starts in the center and expands outwards, rippling everything in it's path.


Raindrops - lots of little raindrops splashing on the ground then fading into nothingness.


I've got one more effect I'd like to do, which is a small-scale heat ripple, suitable for jet engines or similar. Instead of the rather heavy and uncontrolled particle simulation method I'm going to go for a few scrolling textures over a fixed mesh. However I have to refactor some of my texture preprocessing first - currently it only outputs sprites (packed inside larger textures), but if I want to scroll them it has to output full-sized textures without visible seams.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now