- the collision works better now, the reflection dampening is done only on the normal-aligned portion, so yay! you can go alongside a fortress at full speed and if you accidentally bounce off it a little you won't lose speed.
- projectiles die after their alotted time is up.
- you can plough through single-pixel bits. slightly larger clumps can stop you, i don't think there's much i can (or care to) do about that right now.
lots and lots to do still! oh i might as well leave some screens, nothing real new.
didn't have a reload timer in place yet.
down goes this fortress!
there's the weapon selection indicator again.