In the D3D tutorial there is a Meshes tutorial, when I place my VyperS.X and its texture map into that tutorial and rename the file it works perfectly, we have a vyper scrolling on the screen. When I add in my rendering device the VuperS.X it compiles fine, and it will NOT show the vyper, infact its not doing anything. I even resorted as to copying the entire set of code from Meshes.EXE over, and try it with the tyger mesh included, and it works fine.But the second I add my vyper back in it will not work, it just shows a blank screen, while its showing the vyper in the meshes.exe without any prblems.
Does anyone know what I am doing wrong here?
I posted the source here: