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Shadows done? Check

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Oh it tastes so sweet to have them done finally and now I can move onto my particle engine. :) They actually look quite decent for a large outdoor area.

What do you all think of using a particle engine to make fog? I don't like the way the fog I have now looks due to you can tell it's a wall due to it cuts through the terrain. So I figure with a particle engine I can make my fog like a cloud and animate it so it seems a bit more real? Anyway just looking for some input on that area.

Later, back to coding, because I am on vacation til Jan 5th!!!
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