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rethinking...

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see the framerates i'm getting and i know its because i'm doing pivot_sprite on 3meg bitmaps. i know i'm not going to get majorly better performance out of it doing things this way, but i'm starting to think that a geometry engine is the way to go here. i'm going to be putting in phsyics as soon as i can punch holes in my geometry and that'll be an even better setup than i had before. i hope this works...
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