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Generators and Towns

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I have posted the first of experiments here. The white dots are towns and the green dots are content generators. Click on them to see what is what. The yellow dot in the center is the main town for the game, with which I have not yet done anything.

In the completed game the generators will not have a "physical" presence; they exist only to provide origin points for the various trade goods.

The towns and generators are not yet really talking to each other. I hope to take a first pass at something a little more realistic during the day on Monday. What better way to start the new year than with a little coding?
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