Doom style lighting and texture animations are next. I might add in Skyboxes, but I'm still not sure what style I want to do the game in.
Well adding in transparency to the batching code was a total bitch, but I now have support for water effects(water,slime,lava) and other transparency effects such as "glass" walls and ceilings. Also added in MD2 support.
Doom style lighting and texture animations are next. I might add in Skyboxes, but I'm still not sure what style I want to do the game in.
Doom style lighting and texture animations are next. I might add in Skyboxes, but I'm still not sure what style I want to do the game in.
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Awesome progress dude. [smile]