Script handles triggers and spawn behaviour.
Triggers can start cms de-/activate spawns and other triggers or change bot/teammate behaviour.
Picking up of ammo, medkits and weapons is possible now. Changing them if all slots are full.
A lot of non visible things are changed, like a lot of optimizations, HUD, etc
Improved physics. It is again a bit faster :
Physics a bit tuned
Here is a very early mission1 video :
Mission 1 beginning
You have definately been working hard though. I've been following this journal for a long time, and your game looks really cool.