Demo

Published January 22, 2007
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It's the next installment in the 72-part Blocky Man Saga!

I'm expecting there might be some problems with FMOD DLLs, even though I included the correct FMODex DLL. Hopefully there shouldn't be any problems like that.

Like always, there aren't any level transistions yet, so there is really no way to beat the level. However, you can go through the entire level. Also as always, you can now use the new enemies and tiles and make your own level. However, I recommend you play the level first because using the level editor will overwrite the Robot City level data.

Hope you all enjoy the new level!
0 likes 4 comments

Comments

MarijnStevens
It ran here without problems. The level was pritty hard ( good thought ).
The graphics are really .. "high" compairing with the first two.
January 22, 2007 01:00 PM
Stompy9999
Thanks! I'm glad it ran without problems.

I think that Robot City is the best looking level...relative to how good my art usually is.
January 22, 2007 01:27 PM
Metorical
There's one thing that's very frustrating - running in to the side of spikes! Argh!!! I'd love it if they only damaged you while you were falling :)

Otherwise brilliant.
January 22, 2007 04:54 PM
Stompy9999
Thanks for playing!

That's one of the various little annoying bugs I have to fix before the final release. I just have to figure out how to fix it[grin]
January 22, 2007 06:12 PM
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