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Oh, those Round World...guys

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Stompy9999

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Ah, it's nice to have Gamedev back! I was having withdrawal, and the shakes, and...um...well I won't discuss it further[lol]

Anyway, the Round World level is proceeding smoothly:


I got the first Round World enemies working for the most part. I've got several enemy ideas I'm going to try in this level that should be fun (Catapults that launch other circle people, anyone?)[grin]
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I know, I know, but there is really not a great way to make the ground look round when the game engine is based on rectangular tiles. If you think about it though, our planet is round, but the ground looks flat just because the planet itself is so massive, so...uh...that's really the best I can do[grin]

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Original post by Stompy9999
I know, I know, but there is really not a great way to make the ground look round when the game engine is based on rectangular tiles. If you think about it though, our planet is round, but the ground looks flat just because the planet itself is so massive, so...uh...that's really the best I can do[grin]


You could make the corners of the hills rounded, right? I'm referring to the hills in the foreground. Those hills. Not the ones in the background since they're already rounded.

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