Jump to content
  • entries
    232
  • comments
    1463
  • views
    961082

Clouds screenie

Sign in to follow this  
Ysaneya

687 views

I didn't have a lot of free time today, but i still managed to implement the impostor cache, with variable resolution depending on the impostor distance. So now, clouds far in the back are getting a 64x64 texture, and closer clouds are getting textures up to 512x512.

Here is a screenie:


Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!