Anyway the reason for this entry is that I have a question for everyone. Basically since the view in Escalation is top-down, but the map format allows for areas to big huge, possibly spanning multiple "screens", should I allow monsters to fire on the player even if they can't be seen? If the answer was no, then I suppose the player should only be able to fire at monsters on screen as well.
Right now I'm leaning toward "no", because if a bunch of projectiles where to just appear on-screen it could still be impossible to tell where the source is due to distance and if the monster has moved.
As usual, any input is appreciated.