Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    686
  • comments
    1952
  • views
    387571

The Stompy Wars

Sign in to follow this  
Stompy9999

82 views

So I haven't been feeling like working on Blocky Man, which happens just about once a month. So, I'm doing what I usually do in this situation, working on something else until I feel like working on Blocky Man again.

In this case, an Advance Wars clone in XNA:


I've become addicted to play Advance Wars again lately, and figured I'd try seeing if I could get the map system from the game working. I have several started XNA programs that might become my "After Blocky Man" project. This is a top contender, because Advance Wars is one of my favorite game series. However, if I made it, it would have destructible environments, and there would be no unit building.

So yeah, I figure after a few days of working on something else I'll feel ready to go back to working on Blocky Man.
Sign in to follow this  


2 Comments


Recommended Comments

Yeah, I know the feeling of losing your main throttle on the main project and then branching out like mad on other potential projects. Just keep on telling yourself, "Almost there! Almost there! Once I'm finished, I can get started on something brand-spanking new!". [smile]

Share this comment


Link to comment
I think I'm over it now, and ready to finish Blocky Man.

Yeah, it is really hard to focus on the main project, especially when I already have my next project planned out and it is really good.

But, I'll get to work on Blocky Man again when I get home today.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!